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Latest Updates

[S17 - 9.09.2022] Live update 1-8

  • Class change was turned off and will not be possible on x50 Server
  • Crusher Charge and Spiral Charge in the Xshop fixed
  • Energy Elf heal skill issues with mu-helper solved
  • Drop Boxes: Red Box, Green Box, Purple Box and Box of Heaven replaced old chocolate boxes
  • Jewel of Extension (aka Harmony Jewel for the lucky set) has been removed from the X shop due to the system no longer working. People who bought it by mistake will be refunded.
  • Cloak of Death visual Damage and Defense absorption have been fixed to match the settings.
  • Golden Monster Invasion Turned ON
  • Monster respawn adjusted to same on all maps
  • Monster XP for regular and Master XP fixed
  • Item duration on the ground increased by 2 seconds
  • XP increase for lower resets will begin this weekend, more info shortly (our typical newbie / begginer boost, to help our newcoming players)
  • Dark Horse will now add additional SD to boost the early game defense due to lack of possibility of Fenrir+Horse. However, DL will gain a bit less SD overall to match the end game result where he was tested in PvP. So in the long run no changes but early game will be a little bit better. Horse + Guardian mount is still possible anyway.
  • Earring combination to Daze is now fixed
  • Minor quality improvements to map server transfer, this is first step to deal wth the Party Bug that happen sometime however it is not entirely solved yet.
  • Mass AOE skills on Castle Siege and Arca war will require mouse over targeting rather than just simple afk spam. Players will no longer be able to leave afk at the gates defending with long-range characters like MG/KU/SM

[S17 - 2.09.2022] Closed BETA pre-launch update 2

  • Errtel Rank up 3 and 4 turned off
  • Mastery Errtel Upgrade will be available at Rank 3 Opt 7
  • Mastery Errtel can no longer disappear upon upgrade, but regular errtels still can
  • Errtel Set bonus increased and will now give noticeable benefits - a full errtel guide is coming however will not be released until next week.
  • Guardian Mount options will give 1 additional option each upgrade and they will not be random anymore. See guide: LINK
  • Guardian Upgrading will now require more Red Stones on +10-+15 but the chance of upgrade is 80% (up from 70%)
  • DPS video presenting Manticore damage is available: LINK 
  • Added Pre-Notice to ARCA WAR - 15 minutes before registration is expiring. A lot of people missed that event because they forgot to register signs.
  • Added Elite Monsters in Underground Kanturu, just like in Abyss and Elite Canyone...these however are not easy to kill.

[S17 - 31.08.2022] Closed BETA pre-launch update

 

GENERAL:

  • Elemental Damage adjusted to match each class
  • PvP Attack Rate increased
  • Potion delay increased from 0.2 Sec to 0.8 sec - this is to have more fluid PvP and PvE
  • HP scaling of all classes increased by 30%
  • General class re-balance in PvE - all classes deal equal damage, new video coming.

CLASS CHANGES:

Blade Knight:

    • Death Stab skill will now output similar damage to FireBlow
      Sword Blow skill will now be treated as more AOE variation therefore the damage will be lower than FireBlow and DeathStab.
    • Solid Protection will now be a balanced buff and very useful for TANK BKs

Grow Lancer:

    • Max Speed increased from 390 to 600
    • Wrath Skill changed to 10% Damage boost(was 50%) and 10% Defense Reduction (was 30%) and duration tripled.
    • All Skills damage increased and damage will now scale better with weapons and overall gear.

Soul Master

    • Shield Barier Max % down from 25 to 20%
    • All Damage increased and specific spells damage modified to match other range mages.

Elf

  • Total damage and overall class rebalancing and refresh due to new Renewal in Episonde 2
  • Added possibility to change into active  Energy Elf Support in 4th skill tree - players can decide to change into powerful Support with buffs that will last for a short duration but be 3 times more effective. This will allow players to "main" Support.
  • Elemental Damage and Defense scaled properly
  • DEX Boost will increase movement slightly and attack speed by 30
  • Overall Elf Speed increased

Slayer

    • Damage increased on certain spells
    • Bat Dot effect will now remain longer on targets

Lemuria Mage

    • Damage scaling corrected

Light Wizard

    • Rebalanced spells to match other mages.
    • Spear storm damage reduced

Dark Lord

    •  Wind spell damage increased and scaling corrected

Gun Crusher

    • Plasma ball damage reduced
    • Overall damage tuning, it was too high at times

Rage Fighter

    • Scaling from weapons will now be more effective.
    • Increased damage from Spirit Hook

Magic Gladiator

    • Havoc damage reduced to match other mass AOE spells
    • Dark Blast damage increased
    • All STR Spells damage increased.
    • All Stances viable, 2 Staff, 2 Hand Weap, 1H Dual weapons. with different spells. Previously every player went Energy build, it will change with this patch.

Summoner

    • Lightning Shock damage reduced
    • Overall tuning to match other mage dps

SYSTEMS

Moss Merchant:

  • Added Guardian BOX to Moss merchant - Cost 20 Creations per roll
  • Removed Feather from Soul/Bless Boxes
  • All Assembly talismans drop reduced from all weapons, they will have a high chance from Guardian Box instead.

Chaos Machine

  • Changed Wings level 4 max value to 60% but requires more stones for combination
  •  Changed Wings level 3 max value to 60% but removed talismans of luck from the combination and also requires more stones

Guardian Mounts:

  • All guardians will now have 3 options guaranteed and 20% chance to get 4
  • Guardian Pets will now add big amounts of HP and SD making them very important for PvP

Errtel of Radiance Options:

  • Paralyze - will now last for 1/2/3/4 seconds and have a cooldown of 12 seconds. This will put occasional pressure on another player.
  • Bleeding - damage changed from 500 to 8000 per second.
  • Bastion - duration and cooldown adjusted
  • Punish - Max Damage reduced to 250k  and %HP changed
  • Binding - stun will last for longer but will happen less frequent
  • Absorb Shield -  nerfed to 5% was 10%
  • Absorb Life - nerfed to 5% was 10%

Harmony Option:

  • Damage Reduction - 1500 decreased to 200 - Damage Reduction had a bigger impact than originally anticipated.
  • Increase Maximum Life - 2500 increased to 4000
  • Crit Damage - Max value increased from 300 to 500
  • EDR Damage - Max value increased from 300 to 500

 

BOSS and DROPS:

NIX

  • Nix Boss will now spawn very often.
  • Nix will now drop Brilliance Upgrade Material (only drop in-game) cannot be bought for Ruud. Brilliance gear is only 5% better than Manticore but will still be a nice /flex for players who get it from Nix! We hope this change will force some nice competitive PvP in Nixie Lake
  • Nix Invitation increased from 2500 to 10000
  • Updated drop tables: Muun / FO jewel / Brilliance Soul / Jewel of Excellent

UBER:

  • drop of FO jewels nerfed

Elites:

  • Reduced drop of sculptures
  • Added bundles of Blue Enhancing Stones to the drop

ITEMS:

  • All Ancient Set items re-made:
    • Increased EDR and CRIT damage
    • Added Health bonus up to 60.000 per set (MG/RF gain more than other classes)
    • Added Damage Decrease on all parts (MG/RF gain more than other classes)
  • All guardian mounts have additional options
  • Wings 4th Elemental Option will now always be the same - it will add 2 Options ELE Damage and ELE Defense (previously it was random out of 5) since it's an option that cannot be deleted, we took out the RNG from it.

[S17 - 01.08.2022] Alpha x500 draft

  • + Maze Rewards updated.
  • + Maze Difficulty adjusted
  • - Maze Mission requirements changed to speed up discovery time. -
  • - Punish Maximum Damage reduced by 50%
  • - Second Sub server has been turned off to squish players in one realm and increase player competition and interaction. Some monster timers have been reduced.
  • + Conversion Order for BK, ELF, MG price in Ruud shop has been reduced from 30.000 to 2000 Ruud. This is an item that swap gear between STR and ENE items.
  • Arenil Temple Hotspots revamped to contain 7 monsters
  • Guardian Enhancer stones (Blue) drop rate increased by 80%
  • Guardian Engancer stone Elite (red) reduced by 60%
  • Elite Monsters in Scorched Canyon and Abyss of Atlans respawn reduced and amount of monsters per location increased by 1.
  • Guardian Pets Durability loss turned off
  • + Solid Protection Buff will now add proper flat damage to characters ( was not calculated properly before)
  • - Pet Skeleton Damage has been reduced from 20% to 10% to make Imp more important.
  • +Ancient Hero Soul guide has been added to the website to help players with the combination.
  • + Castle Siege Timer on web has been corrected ( it was showing Preparation for Siege instead of Fight timer)
  • + Golden Invasion Timer on web has been corrected (it was showing wrong hours)
  • + MUUN Durability will now be stable and should not decrease

[S17 - 03.06.2022] Maintenance 2

  • + Fixed issue where opening personal store was not possible for certain characters
  • + Fixed issue where data of personal store was not cleared after character deletion
  • + Fixed niche scenario where purchasing from personal store could result in item/price loss due to Gremory Case storage limits
  • + Fixed issue where Critical Damage skill output could become visually bugged
  • + Fixed issue where Golden Monster could spawn at incorrect locations and with corrupted stats
  • + Fixed issue where certain Muun options did not work properly after reset
  • + Fixed specific scenario where Bond buff remained active despite not meeting buff activation criteria
  • + Fixed issue of Reflection Barrier Mastery is stopping to work at specific scenario
  • + Fixed issue where Personal Store items did not load for newly created characters at specific scenario
  • + Improved case where casting a skill after clearing its cooldown (visually in client) could not cast the skill due to server/client cooldown mismatch
  • + Fixed issue where monsters of golden invasions could not spawn properly at certain scenario
  • + Fixed issue where check of distance of required party member class (LW or LM) did not work properly resulting it inappropriate Bond buff activation/deactivation
  • + Fixed issue where exchanging item of value greater than 2kkk to spirit stones was not possible or resulted in unexpected behavior
  • + Fixed issue where Nightmare was counting to drop items in Lorencia
  • + Fixed issue where level up points achieved trough class change quest were did not applied handled properly for fruits and reset systems
  • + Fixed specific scenario where newly created character could not open personal store
  • + Fixed issue where trading pentagrams with 5 slots caused Errtels to disappear
  • + Fixed issue where changing configuration of withdrawn time from Personal Store did not work
  • + Replaced Wing of Power reward from Labyrinth for 3x Jewel of Excellence. Players who owned them got the replacement reward as well. This was clearly not intended and result of a bug.
  • Reset Max cost increased from 250.000.000 to 350.000.000 but the price per reset is still the same "7.000.000"

 

[S17 - 22.05.2022] Live Update 1 and 2

+Golden Monsters HP / DEF / DMG changed.

+ New patch prepared to fix Golden Monsters, however it will require server maintenance. It is yet to be scheduled. We've noticed that if monsters are left alive for too long they will become very hard to kill

+ Cost per reset has been reduced to 7.000.000 per Reset and cap reduced from 300.000.000 to 250.000.000

+ Some MUUN pets did not work from level 401 or 601, has been fixed now.

+ Achievement system installed - Players will be able to earn achievements in-game and get rewards on the website. We are Going to unlock this feature 23/05 in BETA version. There are still some parameters that has to be checked and achievements that we are testing right now. We will start of with 30 Achievements that Players will be able to unlock with various rewards, Ruud/Zen/GP/Credits and even items.

+ Solid Protection and Strong Belief orbs drop increased in Ferea and Karutan1/2

[S17 - 14.05.2022] - Pre Launch Update

+ Renewed Personal Store trading system, now it supports cross-channel trading within same realm
+ Changed way of entering to Off-Trade, now personal store must be configured but cannot be opened - it will open automatically upon entering
+ Changed default locations with ability to open Personal Store, now it is only possible to open one in Safe Zones only
+ Changed placement of Zen price reward for Personal Store transactions, now it is paid to Gremory Case
+ Fixed issue where tower buffs duration, coming as reward from Arca Battle Event - will be 48 now.
+ Fixed issue where errtel of radiance was always created with same option
+ Fixed issue allowing to abuse Expansion of Wizardry buff
+ Fixed issue where Elemental Defense Increase option of selected Guardian items was not working
+ Fixed issue where DMG Increase LvL/20 was not properly applied for selected Mastery equipment
+ Fixed issue where Wings of Conqueror were treated as 3rd wing type what allowed to abuse Attack/Defense increase skill of 3rd skill tree

+Ruud Price for BA-DA-HA items nerfed to speed up early progression - now live
+ Abyss of Atlans, Scorched and Temple monsters HP nerfed by 25%
- Golden Invasion Monster turned off until 18 May (to avoid random afk deaths)

 

[S17 - 08.05.2022] - Offline Test server Update

  • Ruud cost for BloodAngel sealed armor changed
  • Ruud cost for DarkAngel spirit and HolyAngel spirit changed
  • Ruud cost for DarkAngel and Holyangel Anvil changed.
  • All website Guides updated - but please note that some small changes can still happen prior to launch
  • Experience method changed - will no longer cause bug when Low character and High level character are in the same party.
  • Store system revamped - it will work in cross servers and be much improved. It is still under BETA therefore small changes might happen on live server.
  • Server XP changed from Dynamic (50-30) to Static 50x
  • Add points per reset changed from dynamic (2000-1200) to static 1500 per reset.
  • Some End-map monsters statistics changed to fit x50 server
  • Added in-game interface guides for 3rd Skill Tree
  • Added in-game interface guide for Majestic Skill Tree

These changes will take effect before server launch. (are not active yet)

[S17 - 27.04.2022] - Maintenance

  • New Datacenter movement
  • Hardware swap

[S17 - 12.04.2022] - Live update 4

 

[Rework] BIG Guardian Mount rework - Ghost Horse, Ice Dragon, Pierce Lion mounts reworked to be just as good or even better than Fenrir Mounts, all drops and events connected to crafting has been adjusted

[Rework] Elite Monsters in Abyss and Canyon will now have less HP but higher Attack power, they will drop items to craft Ghost horse from scratch.

[+] High Maps will now drop Guardian Enhancing Stones Pink/Blues

[-] Elemental Damage / Defense on Wings level 4 slightly nerfed (15%)

[+] New Guardian / Fenrir guide added to the website and detailed drop adjusted

It is calculated that the elemental damage of a fully geared character can be tripled with full Pentagram/Wings and Pet compared.

 

[S17 - 07.04.2022] - Live update 3

[+] Golden Goblin Escape ON

[+] New Event Introduced WCOIN PvP Arena - Kill monsters to gain wcoin, pvp in the map is free of charge.

[+] Event Box in the evnet inventory will now be "dropable" in case players get a full inventory and dont want to /cleareventinv

[Rework] Some Invasion and boss monster spawn have changed for more optimal times - this is still work in progress, we basically want to move all events into hours where players are most active but also don't stack them too much. Timer on page updated (guide update coming)

  • Fixed 4 spots that were reported broken or overpoweraded.

 

[S17 - 07.04.2022]  - S17 Live - Update 2

  • [+] Golden Goblin Escape Fixed ( Firs start 07 April evening)
  • [+] Ruud Shop will now display correct Ruud values ( Socket item upgrade and Seed Sphere Upgrading were wrong)
  • [+] Bloodangel Shield will now have 1-2 Excellent options when buying from Ruud shop. (was bugged)
    • All angelic shields have been enhanced - their armor have been greatly increased to fit Reset Servers.  (Defense up from 80-140  to 600- 5000)
  • [+] PayPal payment option on web added
  • [- ] Mobile Payments have been removed due to player issues.
  • [+] General preparation for major Website upgrade complete.
  • [+] Introduction of Boss Kill Rankings Added ( will be available after major maintenance

 

 

[S17 - 04.04.2022]  - S17 Live - Update 1

  • [+] Scroll Of Wizardy Expansion will now contain text "Requires Marlon Quest" as it was unclear for some players.
  • [+] Lemuria Mage, Light Wizard Ruud spells, and general spells will now be available after reset at level 1 without relog needed.
  • [+] Dark Lord Critical Damage Buff requirements after reset set to 0.
  • [+] Blood Castle, Devil Square and Chaos Castle Timers changed. Help tab in game and website timers adjusted accordingly.
  • Golden Invasions turned On

 

[S17 - 01.04.2022] Launch Date - x500 Opening

-Stability control check

  • Hardware Check
  • New layer of AntiDDOS installed.

[S17 - 23.03.2022] Pre-Launch Beta Test server

  • [+] Added crash dump file generation to game client
  • [+] Added ability to set own Lang.mpr password configurable from ServerInfo.xml (BMD)
  • [+] Fixed Labyrinth event entry group info not displayed properly
  • [!] Fixed dupe vulnerability
  • [!] Fixed Unleash Marvel skill does not work in duel
  • [!] Fixed targeted attack issue for selected skills
  • [!] Fixed Game Server crash
  • [+] Added Brilliant Mastery Set for Lemuria Mage and Light Wizard
  • [!] Fixed an issue where characters could bypass SD without having SD bypass
  • [+] Added manticore Orb/Book
  • [+] Added mastery mixes for newly added items
  • [!] Fixed an issue where characters could bypass SD without having SD bypass
  • [!] Fixed skill tree 4th wings damage increase for Slayer not working
  • [!] Fixed bad mix info for selected mastery mixes
  • [!] Fixed enchant effect (glow) for selected mastery items
  • [!] Reworked Sword Inertia skill attack logic
  • [!] Reworked Bat Flock skill attack logic
  • [!] Fixed configuration of SkilluseTeleport.xml
  • [!] Fixed LW's and LM's Exclusive Equipment does not work properly
  • [!] Fixed MuHelper does not auto-repair guardian items
  • [!] Fixed attack increase for selected character classes while equipping 3rd wings and having activated 3rd skill tree wing relevant option
  • Fixed Sword Inertia attack issues
  • Fixed Dragon Violent skill behavior & visual
  • Fixed 4th Wing Add Damage skill
  • Fixed issue where Elemental Defense +X (PvP/PvM) option was not applied correctly

[S17 - 01.03.2022] Beta Test server

  • New Website Created
  • New Launcher released
  • New Client Installer released

[S17 - 21.02.2022] Alpha Test server

  • All drop reconfigured
  • Re-Balance started
  • MG stances changed: 1h, 2h wizardry
  • All formulas recalculated to match PvP on S17

[S17 - 21.01.2022] Alpha Test server

  • New Client reconfiguration
  • New  Class Lemuria
  • New Class Light Wizard
  • New s17 Maps - Old and Burning Ketothum
  • Skill adjustments

[S16 - 21.11.2021] Season 16 Episode 2 Class Balance Update

We've noticed that some classes once they gain acess to 3rd skill tree are more powerful than others, that is why we carefully tested one by one and re-scaled their damage in the "mid-game" - that we call characters after 30-40 resets. To match their damage accordingly. Before those differences were 200-300% at some cases and now the difference will be only 20-40%.  Late game is not changed, so do not worry.

    • SUMMONER:
      • Mid-game damage reduced to match other classes ( Deathside was dealing way too much).
      • Berserker buff will now remove less HP / Def. Berserker Mastery will now work via skill tree.
      • Darkness Buff will remove less HP but add less DefAll Classes will now have similar early game and mid game however lategame does not change and balance still remains the sam
    • SOUL MASTER
      • Mid-game damage increased to match other classes
    • ELF
      • Damage will scale differently giving ELF more damage in the mid game: Agility > Energy > Strength
    • MAGIC GLADIATOR
      • Havoc spell will now deal less damage in mid-game
      • Chaos Blade will now deal less damage in mid-game and will be meant mainly for 2H Blade energy MG.
      • Fire-slash recalculated and damage increased
      • Twisting-slash damage changed
      • Dark Blast damage increased in mid-game
    • RAGE FIGHTER
      • DarkSide damage reduced in mid-game
    • GUN CRUSHER
      • All skills damage reduced in mid-game.
    • DARK LORD
      • Chaotic strike damage increased
    • SLAYER
      • Damage rescaling to match mid-game damage of other classes
    • BLADE KNIGHT
      • Strong Belief will now work properly reducing BK Damage, Increasing his Damage and allowing to cast Solid Protection  on party

[S16 - 21.11.2021] Season 16 Episode 2 Maintenance 

- Spiral charge and Crushing charge bug removed ( sometimes abilities did not work or worked with double effect)
- UBER invasion reconfigured, some of the spawn points did not work and monsters spawned outside the map.
- Selupan boss teleport ability limited
- Gun Crusher Blessed Atchangel weapon buff fix - did not work properly.
- Some spots re-made to match the NPC quest guide - it will now move player to the proper spot location when selecting "Go now"
- Fixed Mu Helper Auto Heal not working on mastery character class
- Fixed selected Mastery Pentagram option not working
- Fixed expired wings keep adding benefits
- Fixed not working options: SmallSDPotionMixSuccessRate, SDPotionMixSuccessRate, LargeSDPotionMixSuccessRate
- Fixed errtel level upgrade fail at rare scenario
- Fixed harmony options do not display properly when two options are assigned to item
- Harmony Renewal options sometimes disappear after relog ( visual bug fix) - will now work properly.
- Fixed Harmony Option do not display after withdrawing item from Gremory Case

[S16 - 12.11.2021] Season 16 Episode 2 Update 003

  •  Elites in Abyss Atlans and SC adjusted - they will now have less hp but immune to poison.
  • God of Darkness and Nixie rewards adjusted to match boss difficulty - new drops available in the drop guide.
  • Archangel gun combination to Blessed Archangel added and fixed.
  • Uber Elite Invasion added with end-game rewards
  • Card Piees, Event Rewards and Muun Eggs will now allow players to drop them on the floor in case the Event inventory in full
  • Blessed Archangel weapons will now have enhanced damage to fit the game meta - It's power will be greater than Holyangel but weaker than Soul Awakening weapons.

 

[S16 - 10.11.2021] Season 16 Episode 2 Update 002

  • Added Fixed fire for GC to the Lorencia Skill shop NPC -
  • Added MG Renewal skills to the X Shop - for goblin points.
  • Changed guild requirement from 350lvl to 100lvl.
  • Changed some of the typos in the X-Shop
  • Edited new Ruud skills for certain classes to work after performing /reset
  • Before it required additional character relog but should be ok now.
  • Removed 380 and 400 level restriction for items, however kept 600+ level restriction to slow down the progress for those who get ahead.
  • Some map drop adjustments and drop changes on high maps
  • Stability control and anti hack log scanner update.
  • Skill description for Spiral Charge, Crushing Charge and Elemental Charge have been fixed. (Magic Gladiator) - Fire slash mastery
  • updated visuals and information in the skill tree (Magic Gladiator)
  • Devil Square PvP turned off
  • Life Swell visual and information improved in the BK Skill tree (Blade Knight)
  • Talisman of Luck, Talisman of Elemental assembly and Chaos assembly items edited to be able to sell to the NPC
  • Moss merchant information changed to more clear description
  • Goblin points for killing Ice Queen, Hydra and Red Balrogs have been changed to 100GP (up from 30)

[S16 - 03.11.2021] Season 16 Episode 2 Update 001

  • Added all Episode 2 features
  • Excellent option "Damage Decrease" increased from 4% to 6% on all items to compensate with the missing Old Harmony DDI options.
  • New event introduced UBER Elites - monsters that grand exceptional rewards and spawn on last maps
  • New Maps and items added
  • A lot of rebalance and stability controls

 

[S16 - 15.10.2021] Season 16 Episode 1 Update

  • Added all Season 16 features
  • New game Client with new Interface and Antilag with various features available in-game
  • New Class Gun Crusher + rebalance to fit rest of the classes
  • New Skills and 3rd/4th skill tree remodel
  • BK Class update
  • SM Teleport changes to skills while using teleport.
  • Adjusted overall reward system, drops, rewards to include Gun Crusher items
  • Added new 7th Mastery armors and 6th Mastery weapons via Ruud upgrading
  • New Guardian Pet added
  • New Pentagram system introduced
  • New Hunting Ground Temple of Arnil and Icarus
  • Level Cap Increased & Season Rewards
  • Elemental System Improvement
  • Jewel of Harmony Renewal
  • Gameplay improvement
  • Updated Elemental options of all wings to fit high stat server

[S15 - 29.12.2020] Update 1

  • Chaos Castle will now function properly
  • Life Swell requirement changed from 120 to 0
  • Soul Master Meteor Strike early game damage reduced by 15%
  • Added more ancient item sets to Illusion Kundun and Red Dragons (also increased chance of Hyon, Anubis etc.)
  • Slayer early damage increased by 10%
  • Pink / Blue / Red boxes drop rate slightly decreased.
  • Kalima map extra monsters added and Zen Drop increased - 27 Dec
  • Kalima Zen increased by additional 20% - 29 Dec
  • Kubera Golden Rush event introduced - Kubera will be filled with Rabbits that carry lots of ZEN! Check guides and event timers for more information. Event will take place 3 times per day.
  • Golden Invasion Turned ON

[S15 - 07.11.2020] Maintenance 03

  • Doppleganger event monsters fixed and will now work properly
  • Rage Fighter attacking randomly in party with DarkSide skill is now fixed
  • All Monsters defence rate and defence decreased by 30% - that will help physical classes to deal more damage ( BK )
  • All Monsters HP Increased by 20%
  • Energy Elf Greater Defence buff nerfed by 40 %
  • Energy Elf Greater Attack buff nerfed by 20%
  • Dark Lord Skills recalculated and will now deal proper damage. There are no changes to late-game Dark Lord. Only Mid and early game was too strong with certain skills.
  • 4th Class bug with decreased attack and defence is now fixed. ( Some classes, like SM dealt less damage after completing 4th quest )
  • Ruud Mastery Mix will now accept Excellent Ancient Items, meaning you can upgrade Excellent Bloodangel Armor to Darkangel and your Excellent options will stay. So if you want, you can invest jewel of excellence into them. Luck is always 50% upon next creation, so you may lose or gain it. Harmony options will be lost in the process. Full guide will be available on the website within few days.
  • Experience and zen drop is redesigned on all maps. It will properly scale so that all maps that require higher level will give higher XP as well.
  • SD shield is now set to final stage
  • Halloween event drop turned off
  • Celty's coin event drop turned off
  • All Web credits give extra 20%

[S15 - 02.11.2020] Maintenance 02

  • Galion Castle time increased by 2 minutes and HP of monsters nerfed significantly.
  • Devil Square 1-4 Nerfed - changed Monsters  ( staring with LT monsters to Kanturu )
  • Devil square Monkeys HP nerfed by 70%
  • Blood Castle early finish restriction raised from 5 minutes to 10 minutes. This was a last minute change so it might require additional testing.
  • Blade Knight Formulas adjusted so that investing in skill tree points will improve the previous skills and not the other way around. But BK early game PvE is still one of the weakest.
  • Magic Gladiator Formulas adjusted, there were some skills that gave too much damage early and will now scale properly.
  • Slight Elf damage formulas adjusted - changes won't even be noticeable
  • Red Dragon Invasion will now grant regular ancient items to counter X shop lucky sets. (dragon hp increased so that they are killable at 5-7rr)
  • Last Man Standing event will now gather players from 1-40 resets and 41-100 Resets. We know it is unfair and we will change it once we see higher participation, so far this event didn't even start in most cases.
  • Baseball Mini-game rewards updated
  • Overall Zen from monsters has been increased by 20%
  • Overall item sale to NPC is lowered by 400%
  • All jewels cost was decreased but now it's increased again to help out low reset players.
  • High maps such as Kubera / AA / Canyon Zen increased by 300% and will now drop tons of zen
  • Potion Girl added to atlans map
  • Aida and Deep Dungeon 1/2/3 will now be a Non-PvP maps.
  • Abyss of Atlans and Canyon will now be PvP Free zones ( no pk will be gained) We might change it to gens map in the future when more people will compete.
  • Zen per kill has been increased from 1kk to 3kk and will now multiply by 2
  • Free stat reset will no longer be for free
  • To help out new players, we have added 1 basic skill, 1 pair of mini wings and 2 random low excellent upon character creation.
  • Castle Siege Battle will now last 1 hour (down from 2)
  • SD (shield defence system) is now increased (stage 2/3) And will be increased further more when we enter late game.

 

  • [S15 - 29.10.2020]  [S15 - 30.10.2020]
  • Some monster power has been adjusted to match player progression. ( Deep dungeon 1-5)
  • Skeleton Ring is now available for goblin points
  • Few golden monsters attack rate was lower, it is now changed.
  •  Changed EXP BUFF Description to clarify difference in Regular EXP and Master EXP - In short this buff will not work on both Regular and Master xp. Player must chose, if you only have EXP buff it will change your regular XP. If you have it together with Master seal it will add xp to the master seal and will not add XP to the regular EXP. (More information in the X shop)
  • Box of Kundun +1/+2 etc. text tooltip is changed and will show what class it is for (when picked up.)
  • Celty's Coin was added to the item pool and will soon start dropping from monsters, this will be a special GM event for all players.
  • Gorgon in dungeon had issues with some items that players could not pick up - it has been fixed.
  • Donations were temporarily disabled this morning because Halloween weekend sale is coming. It will be enabled tomorrow.
  • Some of the MUUN pets inside eggs caused client error, they have been removed and replaced with pets of similar power.
  • Card piece drop has been reduced by 35% and will now no longer drop on low maps - to prevent abuse.
  • Sealed Golden and Silver box drops were slightly increased
  • Zen Time on the ground has been increased from 7 to 8 seconds (might take a server reload to take effect)
  • Item Disappear time has been increased from 13 to 15 seconds
  • Boss drop info has been updated in game and on the website we also added recommended player power tab
  • We are now working on Quest Coordinates, Devil Square 1-3 nerf
  • There are also some smaller bugfixes coming next with the next maintenance that will take place next week and will be announced this weekend.

 

 

  • [S15 - 26.10.2020] - Server Maintenance 
  • [+] /Offlevel feature has been activated (check command guide on our website for more information)
  • [+] MUUN Invasions have been activated
  • [+] Golden Invasions have been activated
  • [+] New AI Driver has been installed for our Firewall - that should make the server more stable
  • [+] Some changes to BC and DS time entrance has been adjusted.
  • [+] Castle Siege event started. Registration is Mon-Friday, Saturday is for signs of lord and Sunday for PvP Event. (check the event counter on web)
  • [+] Trade Web Credit = Wcoin option available also via "Account panel" click on the web
  • [S15 - 25.10.2020] 
  • [+] Web Credit = WCoin on the website is now enabled. You can exchange it on the website and use in-game Xshop.
  • [+] We have Turned off Golden Invasion for the time being as it probably ruin your AFK experience. We will turn them on when players reach higher resets.
  • [+] Formula Guide has been added to http://www.paragon-mu.com/guides
  • [+] Bonus Event will now have 70X under its duration.

 

  • [S15 - 24.10.2020] - Server Start
  • [+] Player Disconnects due to DDoS attacks have been stabilized
  • [+] Chat filter has been changed to accept more words and "?" sign
  • [+] Slayer Pet is available on creation - but please get familiar with our MUUN pet guide on the website, Kaolin will still be better than slayers pet.
  • [+] Darkness Skill in X shop didn't give the proper skill - fixed
  • [+] Added Combat Quiver to noria shop
  • [+] Reset stat on the website is free for all players for upcoming 48 hours.

 

  • [S15 - 22.10.2020] - End of Beta
  • [+] GuideQuest (Soldier quests) will now send the player to the correct spot when pressing "Go Now"
  • [+] Added beginners pentagram on character creation
  • [+] Improved Slayer Agility build formulas
  • [+] Nerfed Slayer Twisting slash and combo damage
  • [+] Changed Errtel of Radiance: Bastion, Punish, Paralyze, Absorption, Binding  (a guide with more information will be released soon)
  • [+] Added Gorgon Monsters in Dungeon 1/2/3 - Spawning every 2-3 hours and give low excellent items  (killable at 0 reset)
  • [+] Reflect Seeds were nerfed.
  • [+] Some Boss drops were updated
  • [+] Added some early-game damage to Twisting Slash
  • [+] SD (Shield) will be turned off for 1 week
  • [+] Server will be shut down until Server Launch all accounts will be wiped. Thank you for playing on Open Beta.

 

  • [S15 - 19.10.2020] - Beta Restart 1
  • [+] Decreased Monster defence, attack rate, defence rate and damage slightly
  • [+] Reconfigured all Slayer formulas to match different playstyle. Agility build possible with Sword Interia. Bat and Pierce is still the strength and hybrid build.
  • [+] Dark lord early game tuned down slightly
  • [+] Dark lord mid game boosted slightly
  • [+] Dark knight early game damage boosted slightly (Twisting slash / stab etc.)
  • [+] Dark knight early mid damage boosted slightly (Twisting slash / stab etc.)
  • [+] Added summon monsters for energy elf ( now Bali deals extra damage to help with early quests if solo )

 

  • [S15 - 16.10.2020]
  • [+] Turned On Hash Protection system - file change detection
  • [+] Turned On IGCN Anti-hack - general protection in game
  • [+] Turned On PS Sistemas Anti-hack - deep system and client scan to ensure fair play
  • [+] Turned On Launcher protection
  • [+] Dedicated server equipped with Firewall AI
  • [+] Open Beta Release
  • [+] Small changes to general drop and boss drop
  • [+] Early Map spots now have 6 Monsters / 7 Monsters on Hot spots
  • [+] Removed GM Test shop from lorencia

 

  • [S15 - 08.10.2020]
  • [+] Fixed Custom X shop items not working
  • [+] Last PvP Balance closed.
  • [+] Closed Beta ended. Open Beta o be released.

 

  • [S15 - 01.10.2020]
  • [+] Added Element attribute to AllMonster
  • [+] Modified attribute name in functionality in VIpSettings
  • [+] Added new Reset System in game
  • [+] Modified news and information
  • [+] Added lang bits 781-784 to English.xml
  • [!] Fixed attempt of delete non existing player in LMS event
  • [!] Fixed Data Server crash
  • ----------------------------------------------------------------------------------
  • [S15 - 23.9.20]
  • [!] Fixed monsters do not cause damage when attacking
  • ----------------------------------------------------------------------------------
  • [S15 - 30.8.20]
  • [+] Added configuration settings to file, DoppelGanger_Event
  • [+] Added DoppelGanger event monsters 840-844 support
  • [!] Fixed Gremory Case reward issues when item level is greater than 0
  • [!] Fixed Game Server crash